Tutorials

The egttools library is structured in a way that allows the user to apply all analytical and numerical methods implemented in the library to any Game, as long as it follows a common interface. It also provides several plotting functions and classes to help the user visualize the result of the models. The following figure shows, at a high level, what is the intended structure of egttools.

Structure of egttools

In the following links you may find more information and examples about how to use the analytical and numerical methods implemented in egttools; how to implement new Games; and how to implement new strategies or behaviors for the existing games: